Press enter after choosing selection

Amazing Inventions. : a Graphic History Video Games :

Tulien, Sean. Graphic Novel - 2021 Youth Graphic Novel / Amazing inventions, Kids Book / Comics & Graphic Novels / Nonfiction / Amazing Inventions 3 On Shelf No requests on this item Community Rating: 5 out of 5

Cover image for Amazing inventions. : a graphic history

Sign in to request

Locations
Call Number: Youth Graphic Novel / Amazing inventions, Kids Book / Comics & Graphic Novels / Nonfiction / Amazing Inventions
On Shelf At: Downtown Library, Pittsfield Branch, Traverwood Branch

Location & Checkout Length Call Number Checkout Length Item Status
Downtown Kids Books
4-week checkout
Youth Graphic Novel / Amazing inventions 4-week checkout On Shelf
Pittsfield Kids Books
4-week checkout
Kids Book / Comics & Graphic Novels / Nonfiction / Amazing Inventions 4-week checkout On Shelf
Traverwood Kids Books
4-week checkout
Kids Book / Comics & Graphic Novels / Nonfiction / Amazing Inventions 4-week checkout On Shelf
Westgate Kids Books
4-week checkout
Kids Book / Comics & Graphic Novels / Nonfiction / Amazing Inventions 4-week checkout Due 05-22-2024

"Video games evolved from simple consoles to cutting-edge home entertainment to some of the world's most popular apps. Find out more about the technological innovations, major players, and controversies that have made video-game history"-- Provided by publisher.

REVIEWS & SUMMARIES

Summary / Annotation

COMMUNITY REVIEWS

No community reviews. Write one below!

Cover image for Amazing inventions. : a graphic history

SERIES
Amazing inventions



PUBLISHED
Minneapolis, MN : Graphic Universe, [2021]
Year Published: 2021
Description: 32 pages : color illustrations ; 24 cm.
Language: English
Format: Graphic Novel

ISBN/STANDARD NUMBER
9781541581500
9781728420189

ADDITIONAL CREDITS
Buisán, David M.,

SUBJECTS
Video games -- History -- Comic books, strips, etc.
Technological innovations -- Comic books, strips, etc.
Graphic novels.