Amazing Inventions. : a Graphic History Video Games :
Graphic Novel - 2021 Youth Graphic Novel / Amazing inventions, Kids Book / Comics & Graphic Novels / Nonfiction / Amazing Inventions 3 On Shelf No requests on this item
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Locations
Call Number: Youth Graphic Novel / Amazing inventions, Kids Book / Comics & Graphic Novels / Nonfiction / Amazing Inventions
On Shelf At: Downtown Library, Pittsfield Branch, Traverwood Branch
Location & Checkout Length | Call Number | Checkout Length | Item Status |
---|---|---|---|
Downtown Kids Books 4-week checkout |
Youth Graphic Novel / Amazing inventions | 4-week checkout | On Shelf |
Pittsfield Kids Books 4-week checkout |
Kids Book / Comics & Graphic Novels / Nonfiction / Amazing Inventions | 4-week checkout | On Shelf |
Traverwood Kids Books 4-week checkout |
Kids Book / Comics & Graphic Novels / Nonfiction / Amazing Inventions | 4-week checkout | On Shelf |
Westgate Kids Books 4-week checkout |
Kids Book / Comics & Graphic Novels / Nonfiction / Amazing Inventions | 4-week checkout | Due 05-22-2024 |
"Video games evolved from simple consoles to cutting-edge home entertainment to some of the world's most popular apps. Find out more about the technological innovations, major players, and controversies that have made video-game history"-- Provided by publisher.
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SERIES
Amazing inventions
PUBLISHED
Minneapolis, MN : Graphic Universe, [2021]
Year Published: 2021
Description: 32 pages : color illustrations ; 24 cm.
Language: English
Format: Graphic Novel
ISBN/STANDARD NUMBER
9781541581500
9781728420189
ADDITIONAL CREDITS
Buisán, David M.,
SUBJECTS
Video games -- History -- Comic books, strips, etc.
Technological innovations -- Comic books, strips, etc.
Graphic novels.