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Creating Characters for the Entertainment Industry : : Character Design for Animation, Illustration & Video Games

Anderson, Kenneth. Book - 2019 Adult Book / Nonfiction / Crafts & Hobbies / Drawing / Anderson, Kenneth, 741.56 An 1 On Shelf No requests on this item Community Rating: 0 out of 5

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Call Number: Adult Book / Nonfiction / Crafts & Hobbies / Drawing / Anderson, Kenneth, 741.56 An
On Shelf At: Westgate Branch

Location & Checkout Length Call Number Checkout Length Item Status
Westgate Adult Books
4-week checkout
Adult Book / Nonfiction / Crafts & Hobbies / Drawing / Anderson, Kenneth 4-week checkout On Shelf
Downtown 2nd Floor
4-week checkout
741.56 An 4-week checkout Due 05-23-2024
Malletts Adult Books
4-week checkout
Adult Book / Nonfiction / Crafts & Hobbies / Drawing / Anderson, Kenneth 4-week checkout Due 05-17-2024

Foreword / James Woods -- How to use this book -- Introduction -- Why do we need character briefs? / Kenneth Anderson ; Following directions ; What influences a brief? -- The design brief process / Kenneth Anderson -- Flow of information ; Anatomy of a brief ; Approaching a brief ; Key industry skills -- Presentation & feedback / Kenneth Anderson ; How to present ; Processing feedback -- Tutorials. The adventurer ; Games / Devan Cody-Lee ; Illustration / Hollie Mengert ; Animation / Cécile Carre -- The Wizard. Games / Devon Cody-Lee ; Illustration / Hollie Mengert ; Animation / Cécile Carre -- The Dragon. Games / Devon Cody-Lee ; Illustration / Hollie Mengert ; Animation / Cécile Carre -- The Schoolboy. Games / Devon Cody-Lee ; Illustration / Hollie Mengert ; Animation / Cécile Carre --Try it now: Bonus briefs / Kenneth Anderson -- Glossary.
Creating Professional Characters: Develop Spectacular Designs from Basic Concepts is an inspiring and informative exploration of how popular professional character designers take the basic concept of a character in a production brief and develop these ideas into an original, high-quality design. Suitable for student and professional character designers alike, this book focuses on how to approach your character designs in ways that ensure the target audience and production needs are met while still creating fun, imaginative characters. This visually appealing book includes twenty thorough tutorials guiding you through the design and decision making processes used to create awesome characters. Replicating the processes used in professional practice today, this book demonstrates the types of brief a professional designer might receive, the iterative design process used to explore the brief, the influence of production feedback on the final design, and how final designs are presented to clients. This detailed, enlightening book is an excellent guide to creating incredible imaginative characters suitable for your future professional projects.

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Cover image for Creating characters for the entertainment industry : : character design for animation, illustration & video games


PUBLISHED
Worcester : 3dTotal Publishing, 2019.
Year Published: 2019
Description: 299 pages : chiefly colour illustrations ; 26 cm
Language: English
Format: Book

ISBN/STANDARD NUMBER
9781909414860
1909414867

ADDITIONAL CREDITS
Cady-Lee, Devon,
Carre, Cécile,
Mengert, Hollie,
Woods, James, (Character designer at Disney),

SUBJECTS
Cartoon characters -- Design.