LiveCode: Anyone Can Program

Saturday March 12, 2016: 2:00 pm to 3:45 pm -- Downtown Library: Training Center

This event is intended for grade 6 - adult

Learn how easy and enjoyable programming can be. Try it for yourself!

Design a Hide-And-Seek Game

Friday March 25, 2016: 1:30 pm to 2:45 pm -- Downtown Library: Training Center

This event is intended for grades 4-8

Make an online hide-and-seek game and then challenge your friends to play it.

Sign up for a free account on scratch.mit.edu to save your game.

GameStart Workshop: Unity Mario Levels

Sunday February 28, 2016: 2:00 pm to 3:30 pm -- Downtown Library: Training Center

This event is intended for grades 3-8

Mario Maker is great, but using the Unity Development Kit we can make our own textures, levels, stats, and bad guys!

Join us to make your own challenging Mario style side-scroller where you get to create the entire game!

GameStart Workshop: Minecraft Codemage

Sunday February 21, 2016: 2:00 pm to 3:30 pm -- Downtown Library: Training Center

This event is intended for grades 3-8

Enter a Harry Potter-style wizard duel armed only with the code you've programmed yourself.

Students are challenged to raise their skills by making creative, powerful spells for their magic wands. Watch and learn as the code you’ve written clashes with code written by others. Find out whose scripts will reign supreme in the arena!

GameStart Workshop: Roblox Programming

Sunday February 14, 2016: 2:00 pm to 3:30 pm -- Downtown Library: Training Center

This event is intended for grades 3-8

You love Roblox, you've done a little scripting, and you've published games using your Roblox account. Let's take a deeper dive!

This course explores the finer points of Roblox Game Development, including iterated design, player experience, and of course, more scripting.

GameStart Workshop: Minecraft Monster AI

Sunday February 7, 2016: 2:00 pm to 3:30 pm -- Downtown Library: Training Center

This event is intended for grades 3-8

Whether you're looking to create a brave companion for your Minecraft self or design new and challenging monsters to face, GameStart's colorful, visual interface allows you to access the same AI designs used by the game's creators!

See the fundamentals of how computer-controlled characters work in games, without even needing to type!

GameStart Workshop: Pokemon Unity

Sunday January 31, 2016: 2:00 pm to 3:30 pm -- Downtown Library: Training Center

This event is intended for grades 3-8

Catching them is the easy part, now you have to program them to battle.

Learn about the underlying numbers and strategies of Pokemon to create your own version and better defeat your friends! Play it. Learn it. Build it.

GameStart Workshop: Minecraft Blockly

Sunday January 24, 2016: 2:00 pm to 3:30 pm -- Downtown Library: Training Center

This event is intended for grades 3-8

Students use Blockly, a visual programming interface like Scratch, to write their first computer programs.

Influence the world of Minecraft with a new understanding of coordinates, spawning monsters, and even giant cubes of TNT!

GameStart Workshop: Roblox Medieval Level Design

Sunday January 17, 2016: 2:00 pm to 3:30 pm -- Downtown Library: Training Center

This event is intended for grades 3-8

Once you know the basics of Roblox you can create any kind of world you want!

In this class we introduce you to the Medieval Level that Roblox offers and walk through the process from creation to publication.

GameStart Workshop: Minecraft Programming Basics

Sunday January 10, 2016: 2:00 pm to 3:30 pm -- Downtown Library: Training Center

This event is intended for grades 3-8

What took hours now takes nanoseconds as students direct their passion for playing Minecraft towards developing real-world programming skills in Python. Nothing in Minecraft is more powerful than a bit of critical thinking and some computer code.

This is a deep curriculum, and repeat students are encouraged! They'll be automatically included in our advanced section of the class.

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