Workshop: AI in Unreal 4

Monday October 27, 2014: 6:00 pm to 7:30 pm -- Downtown Library: Training Center

This event is intended for Grades 3-8

Use the cutting-edge Unreal Engine 4 to learn the basics of artificial intelligence for games. Learn about the different goals of game AIs and how they accomplish those goals, while getting familiar with Unreal's innovative visual scripting system. Then you'll get to work on enemy AI for your own game! No prior experience is necessary. This hands-on workshop is presented by the staff of GameStart.

Video Game Development: Unity Horror

Monday November 3, 2014: 6:00 pm to 7:30 pm -- Downtown Library: Training Center

This event is intended for grades 3-10

Learn to design and program your own video games! This workshop will take beginners through the basics of Unity 3D, a free game development platform used by professional developers all around the world. This workshop will focus on best practices for creating a frightening game in the “Horror” genre, like Resident Evil or Luigi’s Mansion.

Video Game Development: Unity First Person 3D

Friday November 7, 2014: 6:00 pm to 7:30 pm -- Downtown Library: Training Center

This event is intended for grades 3-10

Learn to design and program your own video games! This workshop will take beginners through the basics of Unity 3D, a free game development platform used by professional developers all around the world.

Minecraft Programming

Monday November 10, 2014: 6:00 pm to 7:30 pm -- Downtown Library: Training Center

This event is intended for grades 3-8

Explore the endless possibilities of Minecraft programming using the Python programming language!

Begin with the basics of navigating 3D space via code. Then work your way up to our automated-city-building programming challenges! Along the way, learn Python concepts like loops, arguments and functions. No prior experience necessary. This hands-on session will be led by the staff from GameStart.

Roblox

Friday November 14, 2014: 6:00 pm to 7:30 pm -- Downtown Library: Training Center

This event is intended for grades 3-8

The staff of GameStart will show you how to combine elements of art, design, math, and physics as you learn to make your own video game! You will start by creating your own hero, villain, and in-game props, then you will craft the landscape of their game world with challenging puzzles and thrilling obstacles.

Minecraft Redstone

Monday November 17, 2014: 6:00 pm to 7:30 pm -- Downtown Library: Training Center

This event is intended for grades 2 - 5

The Redstone material found in Minecraft behaves like an electric conduit, allowing players to rig up levers, buttons, and pressure plates. The staff from GameStart will teach you how to create contraptions of increasing complexity and craft clever traps and speedy transit systems while learning the fundamentals of logic.

Minecraft Blockly

Friday November 21, 2014: 6:00 pm to 7:30 pm -- Downtown Library: Training Center

This event is intended for grades 2-5

Get your first taste of programming with a visual approach!

The software developers at GameStart have created a programming environment for our youngest Minecrafters which leverages visual scripting technology developed at Google. Learn the fundamentals of programming with the game you love.

Video Game Development: Unity Racer

Monday November 24, 2014: 6:00 pm to 7:30 pm -- Downtown Library: Training Center

This event is intended for grades 3 - 10.

Learn to design and program your own video games! This workshop will take beginners through the basics of Unity 3D, a free game development platform used by professional developers all around the world. This workshop will focus on best practices for creating a game in the “Racing” genre, like Mario Kart or Need for Speed.

Web Design

Monday December 1, 2014: 6:00 pm to 7:30 pm -- Downtown Library: Training Center

This event is intended for grades 3-8.

The staff of GameStart will show you how to build your own web page! This class will introduce design fundamentals as we explore a number of modern multimedia technologies. Learn to consider the user experience for navigation, readability, and more.

Starcraft Programming

Friday December 5, 2014: 6:00 pm to 7:30 pm -- Downtown Library: Training Center

This event is intended for grades 3-10.

Join us for an introduction to the Galaxy Map Editor and learn to program one of the most sophisticated video games ever created! We will be teaching you the exact same world-class tools and techniques that Blizzard Entertainment used to create the game modes, maps, and animations featured in Starcraft II.